How to Create Cue file For PlayStation 1 Game FILE “xxxxxxxxx.bin” BINARY TRACK 01 MODE1/2352 INDEX 01 00:00:00 This video is for EDUCATION PURPOSES ONLY. DISCLAIMER: This video and descripti…

32 COMMENTS

  1. THAT PEOPLE *— That have the problem of the multiple Bin files of one game. This is the solution… Make one for each one file in the unique cue file equals this:

    FILE "Small Soldiers (USA) (Track 01).bin" BINARY
    TRACK 01 MODE2/2352
    INDEX 01 00:00:00
    FILE "Small Soldiers (USA) (Track 02).bin" BINARY
    TRACK 02 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
    FILE "Small Soldiers (USA) (Track 03).bin" BINARY
    TRACK 03 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
    FILE "Small Soldiers (USA) (Track 04).bin" BINARY
    TRACK 04 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
    FILE "Small Soldiers (USA) (Track 05).bin" BINARY
    TRACK 05 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00
    FILE "Small Soldiers (USA) (Track 06).bin" BINARY
    TRACK 06 AUDIO
    INDEX 00 00:00:00
    INDEX 01 00:02:00

    I guess this help you!

  2. so if I have renamed the Bin and Cue files but not gone into the Cue file does that Cue file not work? because in the file it would still be labeled as the original name. I was not aware of this if this happens, oops…

  3. After adding my cue file, My files too big to make (bin+cue) into an image again .bin/iso..arg!! My ISO program has a 700mb limit. bin + cue = 715mb.. doesnt make sense if cue file is so small.. what am I doing wrong ?! Been trying for days to make sense of this.

  4. To build a cue file from scratch do I have to type "TRACK 01 MODE1/2352" in the second line as you've written in the description? The cue file you show as an example in the video has "TRACK 01 MODE2/2352"–a little discrepancy between the two but with these files you usually have to be exact. Thanks

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